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Move the PlayerJsDecoder class from Shared.Engine to LME.Common.Playerjs namespace to align with the common library structure. Update global usings in GlobalUsings.cs and add references to PlayerJsDecoder.cs in module manifest files to reflect the new namespace location.
14 lines
356 B
JSON
14 lines
356 B
JSON
{
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"enable": true,
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"version": 3,
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"initspace": "LME.AnimeON.ModInit",
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"online": "LME.AnimeON.OnlineApi",
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"syntaxPaths": [
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"../LME.Shared/GlobalUsings.cs",
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"../LME.Shared/Online/OnlineRegistry.cs",
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"../LME.Shared/Update/ModuleUpdateService.cs",
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"../LME.Shared/Apn/ApnHelper.cs",
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"../LME.Shared/Playerjs/PlayerJsDecoder.cs"
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]
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}
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