lampac-ukraine/LME.AnimeON/manifest.json
Felix cfdf0f2d76 refactor(playerjs): rename PlayerJsDecoder namespace to LME.Common.Playerjs
Move the PlayerJsDecoder class from Shared.Engine to LME.Common.Playerjs
namespace to align with the common library structure. Update global usings
in GlobalUsings.cs and add references to PlayerJsDecoder.cs in module
manifest files to reflect the new namespace location.
2026-05-05 21:50:50 +03:00

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{
"enable": true,
"version": 3,
"initspace": "LME.AnimeON.ModInit",
"online": "LME.AnimeON.OnlineApi",
"syntaxPaths": [
"../LME.Shared/GlobalUsings.cs",
"../LME.Shared/Online/OnlineRegistry.cs",
"../LME.Shared/Update/ModuleUpdateService.cs",
"../LME.Shared/Apn/ApnHelper.cs",
"../LME.Shared/Playerjs/PlayerJsDecoder.cs"
]
}