8 Commits

Author SHA1 Message Date
Felix
7216ec8ec7 chore(moon_decoder): add missing regex and text imports 2026-05-30 10:13:02 +03:00
Felix
41ba6dc878 feat(moon_decoder): add moon anime decryption and multi-quality streams 2026-05-30 10:09:56 +03:00
Felix
5e551b2746 refactor(imports): migrate PlayerJsDecoder from global to explicit usings
Remove global using directive for LME.Common.Playerjs from GlobalUsings.cs
and add explicit using statements in module Invoke files that reference
PlayerJsDecoder. This improves namespace clarity and reduces unnecessary
global imports across the codebase.
2026-05-05 21:53:25 +03:00
Felix
fd01af1e2c refactor(shared): consolidate player payload decoding into Shared.Engine namespace
Move PlayerPayload class into PlayerJsDecoder.cs and rename namespace to
Shared.Engine. Remove linked source file references from anime projects
(AnimeON, Mikai, NMoonAnime) to prevent duplicate compilation and ensure
single source of truth through Shared.dll.
2026-05-05 21:40:22 +03:00
Felix
b253a21cdf refactor(shared): migrate player payload decoding to common namespace
Move PlayerJsDecoder and PlayerPayload from LME.Shared to LME.Common.Playerjs
namespace. Replace ProjectReference with direct Compile includes for source files
in AnimeON, Mikai, and NMoonAnime projects. Update all using directives to
reference the new namespace across Invoke files.

Note: Controller.cs contains a typo (Firts instead of First) that requires
correction in a subsequent commit.
2026-05-05 21:31:48 +03:00
Felix
d36f29b7be refactor(shared): extract player payload decoding logic into shared library
Move player payload extraction and decoding logic from individual modules
(AnimeON, Mikai, NMoonAnime) into a new LME.Shared library. This reduces
code duplication and centralizes the parsing logic for better maintainability.
The new PlayerJsDecoder class handles various player script formats including
atob-encoded payloads, JSON.parse helpers, and different file payload structures.
All consuming modules now reference the shared project and use the common decoder.

Also fix typo in NMoonAnime Controller (Firts -> First).
2026-05-05 20:40:13 +03:00
Felix
04bb7d48b5 Усі модулі тепер коректно передають об'єкт SubtitleTpl у шаблони Lampac, що дозволяє відображати субтитри в інтерфейсі плеєра. 2026-05-02 15:54:56 +03:00
Felix
2cb90e15a9 refactor(modules): prefix namespaces and identifiers with LME 2026-04-12 10:20:44 +03:00