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build(uakino): include PlayerJs decoder shared dependency
Add `PlayerJsDecoder.cs` to the UAKino module manifest so the module ships with the shared PlayerJS decoding utility required at runtime.
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@ -7,6 +7,7 @@
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"../LME.Shared/GlobalUsings.cs",
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"../LME.Shared/GlobalUsings.cs",
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"../LME.Shared/Online/OnlineRegistry.cs",
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"../LME.Shared/Online/OnlineRegistry.cs",
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"../LME.Shared/Update/ModuleUpdateService.cs",
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"../LME.Shared/Update/ModuleUpdateService.cs",
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"../LME.Shared/Apn/ApnHelper.cs"
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"../LME.Shared/Apn/ApnHelper.cs",
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"../LME.Shared/Playerjs/PlayerJsDecoder.cs"
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]
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]
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}
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}
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