lampac-ukraine/KlonFUN/Models/KlonFUNModels.cs
Felix 581b3438a5 refactor(modules): prefix namespaces and identifiers with LME
- Updated namespaces across all online modules to include LME prefix (e.g., AnimeON -> LME.AnimeON)
- Changed routes from /lite/plugin to /lite/lme.plugin
- Prefixed cache keys with lme. (e.g., jacktor: -> lme.jacktor:)
- Updated module settings names and init calls to LME.Plugin
- Bumped version numbers and updated manifest files with LME-prefixed class names
- Replaced OnError calls to use lme.plugin identifiers
- Modified log messages to include lme.plugin prefix for consistency
2026-04-12 09:29:49 +03:00

71 lines
1.8 KiB
C#

using System.Collections.Generic;
namespace LME.KlonFUN.Models
{
public class SearchResult
{
public string Title { get; set; }
public string Url { get; set; }
public string Poster { get; set; }
public int Year { get; set; }
}
public class KlonItem
{
public string Url { get; set; }
public string Title { get; set; }
public string Poster { get; set; }
public string PlayerUrl { get; set; }
public bool IsSerialPlayer { get; set; }
public int Year { get; set; }
}
public class PlayerVoice
{
public string title { get; set; }
public string file { get; set; }
public string subtitle { get; set; }
public string id { get; set; }
public List<PlayerSeason> folder { get; set; }
}
public class PlayerSeason
{
public string title { get; set; }
public List<PlayerEpisode> folder { get; set; }
}
public class PlayerEpisode
{
public string title { get; set; }
public string file { get; set; }
public string subtitle { get; set; }
public string id { get; set; }
}
public class MovieStream
{
public string Title { get; set; }
public string Link { get; set; }
}
public class SerialEpisode
{
public int Number { get; set; }
public string Title { get; set; }
public string Link { get; set; }
}
public class SerialVoice
{
public string Key { get; set; }
public string DisplayName { get; set; }
public Dictionary<int, List<SerialEpisode>> Seasons { get; set; } = new();
}
public class SerialStructure
{
public List<SerialVoice> Voices { get; set; } = new();
}
}