Logo
Explore Help
Register Sign In
zik/lampac-ukraine
1
0
Fork 0
You've already forked lampac-ukraine
mirror of https://github.com/lampame/lampac-ukraine.git synced 2026-06-17 12:08:54 +00:00
Code Issues Packages Projects Releases Wiki Activity
lampac-ukraine/LME.NMoonAnime
History
Felix fd01af1e2c refactor(shared): consolidate player payload decoding into Shared.Engine namespace
Move PlayerPayload class into PlayerJsDecoder.cs and rename namespace to
Shared.Engine. Remove linked source file references from anime projects
(AnimeON, Mikai, NMoonAnime) to prevent duplicate compilation and ensure
single source of truth through Shared.dll.
2026-05-05 21:40:22 +03:00
..
Models
refactor(modules): prefix namespaces and identifiers with LME
2026-04-12 10:20:44 +03:00
Controller.cs
refactor(shared): migrate player payload decoding to common namespace
2026-05-05 21:31:48 +03:00
manifest.json
refactor: centralize module update logic and search registration into shared services while removing redundant helper files
2026-04-17 17:16:47 +03:00
ModInit.cs
refactor: centralize module update logic and search registration into shared services while removing redundant helper files
2026-04-17 17:16:47 +03:00
NMoonAnime.csproj
refactor(shared): consolidate player payload decoding into Shared.Engine namespace
2026-05-05 21:40:22 +03:00
NMoonAnimeInvoke.cs
refactor(shared): consolidate player payload decoding into Shared.Engine namespace
2026-05-05 21:40:22 +03:00
OnlineApi.cs
refactor: replace dots with underscores in module route paths and identifiers
2026-04-12 11:14:26 +03:00
Powered by Gitea Version: 1.23.8 Page: 19ms Template: 2ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API