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https://github.com/TomasiDeveloping/PlayerManagement.git
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46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using Database.Entities;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.EntityFrameworkCore.Metadata.Builders;
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namespace Database.Configurations;
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public class RankConfiguration : IEntityTypeConfiguration<Rank>
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{
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public void Configure(EntityTypeBuilder<Rank> builder)
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{
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builder.HasKey(rank => rank.Id);
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builder.Property(rank => rank.Name).IsRequired().HasMaxLength(2);
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var ranks = new List<Rank>()
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{
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new()
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{
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Id = new Guid("b1c10a1c-5cf3-4e22-9fc1-d9b165b85dd3"),
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Name = "R5"
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},
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new()
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{
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Id = new Guid("0fc2f68a-0a4d-4922-981e-c624e4c39024"),
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Name = "R4"
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},
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new()
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{
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Id = new Guid("4970e1f5-f7f5-43e8-88cc-7f8fc4075418"),
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Name = "R3"
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},
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new()
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{
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Id = new Guid("d8d0c587-f269-45ff-b13e-4631298bf0af"),
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Name = "R2"
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},
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new()
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{
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Id = new Guid("326edef0-5074-43a5-9db9-edc71221a0f7"),
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Name = "R1"
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}
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};
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builder.HasData(ranks);
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}
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} |