2024-11-28 13:16:41 +01:00

38 lines
1.1 KiB
C#

namespace Database.Entities;
public class Player : BaseEntity
{
public required string PlayerName { get; set; }
public Rank Rank { get; set; } = null!;
public Guid RankId { get; set; }
public Alliance Alliance { get; set; } = null!;
public Guid AllianceId { get; set; }
public int Level { get; set; }
public DateTime CreatedOn { get; set; }
public required string CreatedBy { get; set; }
public DateTime? ModifiedOn { get; set; }
public string? ModifiedBy { get; set; }
public ICollection<DesertStormParticipant> DesertStormParticipants { get; set; } = [];
public ICollection<VsDuelParticipant> VsDuelParticipants { get; set; } = [];
public ICollection<MarshalGuardParticipant> MarshalGuardParticipants { get; set; } = [];
public ICollection<Admonition> Admonitions { get; set; } = [];
public ICollection<Note> Notes { get; set; } = [];
public ICollection<CustomEventParticipant> CustomEventParticipants { get; set; } = [];
public ICollection<ZombieSiegeParticipant> ZombieSiegeParticipants { get; set; } = [];
}